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Create A Squid Game Simulation in C++ Assignment Solution.


Write a program to create a squid game simulation in C++.

Requirements and Specifications

Program to create a squid game simulation in C++ language

Source Code


#include <bits/stdc++.h>

using namespace std;

// method which checks, if current player can stand in given row

static bool matches(vector<int>& row, int a) {

 // if row is empty, player can stand here

 if (row.empty()) {

  return true;


 // otherwise we check if sum of numbers of current player and previous player in row

 // is a full square

 int sum = row[row.size()-1] + a;

 int sr = sqrt(sum);

  return sr * sr == sum;


// method, which recursively builds all possible configurations

// it returns number of valid configurations which can be obtained from given state

// by adding players, starting from next

static int solveStep(vector<vector<int>> state, int next, int last) {

 // if all necessary players are located in rows, we must check if obtained state is valid

 if (last < next) {

  bool isOk = true;

  // state is valid is there are no empty rows

  for (vector<int> v : state) {

   // setting flag to false, if there is an empty row

   if (v.empty()) {

    isOk = false;




  // if current state is valid, returning 1, otherwise - 0

  return isOk ? 1 : 0;


 // this variable will store number of valid final states, which can be obtained from

 // current one

 int sum = 0;

 // iterating over all rows and trying to add next player to each row

 for (int i = 0; i<state.size(); i++) {

  // checking if next player can be put into i-th row

  if (matches(state[i], next)) {

   // if player can be put here, adding it to current state


   // and calling this method recursively for next player

   // summing up the result

   sum += solveStep(state, next+1, last);

   // rollbacking state by deleting added played


   // if this state was empty, skipping further checks, since it will cause duplicating

   if (state[i].empty()) {





 // returning final sum

 return sum;


// the solution approach is straightforward:

// we recursively build all possible configurations without duplicates

static int solve(int x, int n) {

 // we will store current state as 2D matrix (nested vector of ints)

 vector<vector<int>> solution(x);

 // calling recursive method starting with empty state and first player to place

 return solveStep(solution, 1, n);