# Write Program to Compute Polynomials on Server in C

Our guide will walk you through creating a C program for efficient polynomial evaluation on a server. Whether you're a student working on a programming assignment, an enthusiast looking to expand your knowledge, or a professional seeking to bolster your skills, our step-by-step instructions will help you achieve your goals. We believe in making complex concepts accessible, and this guide is designed to empower you with the knowledge and confidence to tackle server-based polynomial evaluation projects with ease.

## Building a Polynomial Evaluator Server in C

Explore how to compute polynomials on a server in C with our comprehensive guide. Get the assistance you need to help with your C assignment. Master server-based polynomial evaluation effortlessly and gain the skills to excel in network programming and mathematical computation projects. Whether you're a student or a professional, our step-by-step instructions are designed to empower you in your programming journey.

## Prerequisites

Before diving into server-based polynomial evaluation, ensure you have the following prerequisites:

• Basic knowledge of C programming.
• A C development environment set up on your computer.

## Step-by-Step Implementation

We will break down the implementation into key steps, explaining each one in detail:

1. Include Necessary Header Files: Start by including the required header files for socket programming and standard C libraries.
2. Define Maximum Degree: Set a maximum degree for the polynomials that your program can handle.
3. Polynomial Evaluation Function: Define a function `evaluatePolynomial` to compute the value of a polynomial for a given set of coefficients and an input value.
4. Main Function: In the `main` function, handle the following tasks:
• Check command-line arguments.
• Parse the port number and polynomial degree.
• Read the polynomial coefficients from the command-line arguments.
• Create and configure the server socket.
• Listen for incoming connections.
5. Accept and Serve Clients: In the main loop:
• Accept incoming client connections.
• Read the value of `x` from the client.
• Calculate the polynomial value using the `evaluatePolynomial` function.
• Send the result back to the client.
6. Clean Up: Close the server socket when done serving clients.

Putting It All Together

Find the complete C program, along with explanations for each code block, in the snippet below:

``````c #include #include #include #include #include #include // Define the maximum degree of the polynomial #define MAX_DEGREE 10 // Function to evaluate a polynomial double evaluatePolynomial(double coefficients[], int degree, double x) { double result = 0.0; for (int i = 0; i <= degree; i++) { result += coefficients[i] * pow(x, i); } return result; } int main(int argc, char *argv[]) { // Check if the correct number of arguments are provided if (argc != 3) { printf("Usage: %s ... \n", argv[0]); return 1; } // Parse command line arguments int port = atoi(argv[1]); int degree = atoi(argv[2]); // Check if the degree is within the allowed range if (degree > MAX_DEGREE) { printf("Degree exceeds the maximum allowed degree of %d.\n", MAX_DEGREE); return 1; } double coefficients[MAX_DEGREE + 1]; // Read coefficients from command line arguments for (int i = 0; i <= degree; i++) { coefficients[i] = atof(argv[3 + i]); } // Create a socket int serverSocket = socket(AF_INET, SOCK_STREAM, 0); if (serverSocket == -1) { perror("Socket creation failed"); return 1; } // Define server address struct sockaddr_in serverAddr; serverAddr.sin_family = AF_INET; serverAddr.sin_port = htons(port); serverAddr.sin_addr.s_addr = INADDR_ANY; // Bind the socket to the server address if (bind(serverSocket, (struct sockaddr *)&serverAddr, sizeof(serverAddr)) == -1) { perror("Socket binding failed"); close(serverSocket); return 1; } // Listen for incoming connections if (listen(serverSocket, 5) == -1) { perror("Socket listening failed"); close(serverSocket); return 1; } printf("Server listening on port %d...\n", port); while (1) { // Accept incoming connections int clientSocket = accept(serverSocket, NULL, NULL); if (clientSocket == -1) { perror("Socket accept failed"); continue; } // Read the value of x from the client double x; if (read(clientSocket, &x, sizeof(double)) == -1) { perror("Error reading x from client"); close(clientSocket); continue; } // Calculate the polynomial value at x double result = evaluatePolynomial(coefficients, degree, x); // Send the result back to the client if (write(clientSocket, &result, sizeof(double)) == -1) { perror("Error sending result to client"); close(clientSocket); continue; } close(clientSocket); } // Close the server socket close(serverSocket); return 0; } ``` ```

## Conclusion

Creating a C program to compute polynomials on a server is a valuable skill for anyone interested in network programming or mathematical computation. This guide has walked you through the process step by step, from setting up the server to serving clients and evaluating polynomial expressions. By mastering this skill, you'll be better equipped to tackle real-world challenges, contribute to innovative projects, and broaden your horizons in the ever-evolving world of computer science and mathematics.