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Game Homework Solution In C++


Game of Nim

It is an intro to programming C++. The code should be written that way

Sample output 1:

Welcome to the game of Nim.

Game 1

There are 16 marbles in the pile.

Φ Φ Φ Φ Φ Φ Φ Φ Φ Φ Φ Φ Φ Φ Φ Φ

Computer plays:

The computer takes 3 marbles.

There are 13 marbles in the pile.

Φ Φ Φ Φ Φ Φ Φ Φ Φ Φ Φ Φ Φ

Your play .. you may take 1 to 6 marbles. You take: I will move 6 marbles↵

Invalid! Please try again...

Your play .. you may take 1 to 6 marbles. You take: six marbles↵

Invalid! Please try again...

Your play .. you may take 1 to 6 marbles. You take: 6 marbles ok?↵

You will take 6 marbles.

There are 7 marbles in the pile.

Φ Φ Φ Φ Φ Φ Φ

Computer plays:

The computer takes 3 marbles.

There are 4 marbles in the pile.

Φ Φ Φ Φ

Your play .. you may take 1 to 2 marbles. You take: 4↵

Ooops, you picked too many or not enough. Please try again...

Your play .. you may take 1 to 2 marbles.

You take: three↵

Invalid! Please try again...

Your play .. you may take 1 to 2 marbles. You take: 3↵

Ooops, you picked too many or not enough. Please try again...

Your play .. you may take 1 to 2 marbles. You take: 2↵

You will take 2 marbles.

There are 2 marbles in the pile.

Φ Φ

Computer plays:

The computer takes 1 marble.

You must take the last marble. You lose!

Sample output 2:

Game

You will play first.

The computer will play smart.

There are 10 marbles in the pile.

Φ Φ Φ Φ Φ Φ Φ Φ Φ Φ

In your play .. you may take 1 to 5 marbles.

You take: 5 marbles and I will see how you move:)↵ You will take 5 marbles.

There are 5 marbles in the pile.

Φ Φ Φ Φ Φ

Computer plays:

The computer takes 2 marbles.

There are 3 marbles in the pile.

Φ Φ Φ

In your play .. you may take 1 to 1 marble. You take: -5↵

Ooops, you picked too many or not enough. Please try again...

In your play .. you may take 1 to 1 marble. You take: 7↵

Ooops, you picked too many or not enough. Please try again...

In your play .. you may take 1 to 1 marble. You take: 1↵

You will take 1 marble.

There are 2 marbles in the pile.

Φ Φ

Computer plays:

The computer takes 1 marble.

You must take the last marble. You lose!

Sample output 3:

Game 3

The computer will play first.

The computer will not play smart.

There are 15 marbles in the pile.

Φ

Φ Φ Φ Φ Φ Φ Φ Φ Φ Φ Φ Φ Φ Φ

Computer plays:

The computer takes 6 marbles.

There are 9 marbles in the pile.

Φ Φ Φ Φ Φ Φ Φ Φ Φ

Your play .. you may take 1 to 4 marbles. You take: three is my choice↵

Invalid! Please try again...

Your play .. you may take 1 to 4 marbles. You take: 3 is my smart choice↵

You will take 3 marbles.

There are 6 marbles in the pile.

Φ Φ Φ Φ Φ Φ

Computer plays:

The computer takes 2 marbles.

There are 4 marbles in the pile.

Φ Φ

Φ Φ

Your play .. you may take 1 to 2 marbles. You take 1 and I am smart:) ↵

You will take 1 marble.

There are 3 marbles in the pile.

Φ Φ Φ

Computer plays:

The computer takes 1 marble.

There are 2 marbles in the pile.

Φ Φ

In your play, you may take 1 to 1 marble. You take: 1 and I will win the game:) ↵ You will take 1 marble.

The computer must take the last marble. You win!

Solution:

*/ #include < cstdlib> #include < iostream> #include < string> #include < time.h> using namespace std; const int PILE_MAX = 50; const int PILE_MIN = 10; const char MARBLE = static_cast(232); // "Φ"; /* * It represents the legal move when it is the computer's turn to play * computer's legal move is under either smart-move or * non-smart-move depending on the parameter named smart *@param pile int&: the pile size before its turn and after its turn, call by reference *@param smart bool: representing the computer takes smart move (if true) or non-smart move (if false) *@return: void function */ void computer_play(int& pile, bool smart) { int computer = 0; // Display the number of marbles on current pile cout << "There are " << pile << " marbles in the pile." << endl; for ( int i = 0; i < pile; i++ ) { cout << " " << MARBLE << endl; } if ( smart ) { // For smart-move mode // Check whether pile is equal to 2's power - 1 if ( pile == 1 || pile == 3 || pile == 7 || pile == 15 || pile == 31 ) { // make a random move taking at least one but at most half of the marbles computer = rand() % ( pile / 2 ) + 1; } else { // otherwise, take off enough marbles to make the size of the remaining pile // a power of two minus one if ( pile > 31 ) { computer = pile - 31; } else if ( pile > 15 ) { computer = pile - 15; } else if ( pile > 7 ) { computer = pile - 7; } else if ( pile > 3 ) { computer = pile - 3; } else if ( pile > 1 ) { computer = pile - 1; } } } else { // For non-smart-move mode, make a random move taking at least one but at most half of the marbles computer = rand() % ( pile / 2 ) + 1; } // Print how many marbles do the computer player takes cout << "Computer plays:" << endl; cout << "The computer takes " << computer << " marbles." << endl; // Update the number of marbles in the pile pile -= computer; } /* * It represents the legal move when it is the user's turn to play the game * (it should repeatedly ask the user to enter how many marbles to take * until the user makes a legal move.) *@param pile int&: the pile size before user's turn and after user's turn, call by reference *@return: void function */ void player_play(int& pile) { string line; bool isValid; int max_player; int player; // Display the number of marbles on current pile cout << "There are " << pile << " marbles in the pile." << endl; for ( int i = 0; i < pile; i++ ) { cout << " " << MARBLE << endl; } do { // Calculate the maximum allowable marbles to be taken by the user player max_player = pile / 2; // Prompt to the user player to show what is the available range cout << "Your play .. you may take 1 to " << max_player << " marbles." << endl; cout << "You take: "; getline( cin, line ); try { // Use the stoi function to convert the input string line into integer player = atoi( line.c_str() ); // If the user player takes too many or not enough marble if ( player < 1 || player > max_player ) { // print the error message, and request the user to input again cout << "Ooops, you picked too many or not enough." << endl; cout << "Please try again..." << endl; isValid = false; } else { // If the user input is valid, print how many marbles do the user player takes cout << "You will take " << player << " marbles." << endl; isValid = true; } } catch (invalid_argument ex) { // If the user input is not a valid number, the stoi function will generate exception // and catch the exception with the exception handler to print the error message cout << "Invalid! Please try again..." << endl; isValid = false; } } while (isValid == false); // Update the number of marbles in the pile pile -= player; } int main(int argc, char** argv) { int pile; /* Randomize the total number of marbles in the pile. */ bool first; /* Randomize which player (the computer or the user) takes the first turn. */ /* 1 - User player first; 0 - Computer player first */ bool smart; /* Randomize whether the computer takes either “smart” move or “non-smart” move. */ // Print out the follow information at the beginning of the game cout << "*****************************************************" << endl; cout << "* The game of Nim *" << endl; cout << "* Players alternate taking at least one but at *" << endl; cout << "* most half of the marbles in the pile. *" << endl; cout << "* The player who takes the last marble loses. *" << endl; cout << "* It is written by XXX *" << endl; cout << "* I hope you beat the computer:) *" << endl; cout << "* No matter what, have a great day. *" << endl; cout << "*****************************************************" << endl; // Using time function to randomize the seed srand ((unsigned int)time(NULL)); // Generate a random integer between PILE_MIN and PILE_MAX to denote the initial pile size pile = rand() % ( PILE_MAX - PILE_MIN + 1 ) + PILE_MIN; // Generate 0 or 1 randomly to decide which player (the computer or the user) takes the first turn first = rand() % 2; // Generate 0 or 1 randomly to decide if the computer takes either “smart” move or “non-smart” move smart = rand() % 2; // Based on the random variable, first, print out which player will go first if ( first ) { cout << "You will play first." << endl; } else { cout << "The computer will play first." << endl; } // Based on the random variable, smart, print out what strategy will the computer player use if ( smart ) { cout << "The computer will play smart." << endl; } else { cout << "The computer will not play smart." << endl; } cout << endl; // If the user player does not go first if ( first == false ) { /* Computer Round */ computer_play( pile, smart ); // Since the smallest number of marbles is 10, therefore after the first round will not // have only 1 marble left, so that no need to handle who will lose the game cout << endl; } do { /* Player Round */ player_play( pile ); // If there is only one marble left after the user player's round if ( pile == 1 ) { // Print the computer player will lose the game cout << "Computer must take the last marble. You win!" << endl; break; } cout << endl; /* Computer Round */ computer_play( pile, smart ); // If there is only one marble left after the computer player's round if ( pile == 1 ) { // Print the user player will lose the game cout << "You must take the last marble. You lose!" << endl; break; } cout << endl; } while ( pile > 0 ); return 0; }